Megaman 9 and Bladerunner Blues

October 7th, 2008

Why do people think Megaman 9 is a good game? Sure, the little blue guy is cute and makes cool little 8-bit sounds when he jumps and shoots things but holy crap, that has got to be the most frustrating game I have played in years. I am not sure how I got into this hobby given that I grew up playing that kind of game. Game genie, I heart you. I wish Megaman had gotten a treatment similar to Bionic Commando in BC: Rearmed. Also, due to my mention of BC:R, Braid was pretty awesome and if you have a 360 you should check it out. It even inspired me to buy music from Magnatunes. I picked up some Jami Sieber albums. It's electronic Cello and it's quite nice.

I got the 5-disc Bluray set of Bladerunner. My first introduction to Bladerunner was actually the Westwood Studios video game, and that was a great game. I remember reading an article about the rendering times for all of the art in EGM (I swear it said something about terabytes of image data.... really? this was a while ago!). At some point, one summer, I rented the director's cut, and now I've recently watched the final cut and the original US Theatrical cut. It is such a great movie and I love soundtrack. The environments are beautiful, and there is a sort of eerie familiarity seeing them because I remember running around in the world.

I'm still mucking about with Processing. I like it because because I can do "clever" hacky things and not feel guilty about it. It's a sort of stress relief. While I'm all for good software architecture (and somewhat paranoid and perhaps have some strong feelings about it), sometimes it's nice to scribble and not worry about it. Much. I guess I still do, a little. Oh well.

My Gamertag